Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
41a87f06e1e654738f65e967fa81ff59fffa5dea
godot/core/string
History
Pāvels Nadtočajevs b106dfd4f9 Base accessibility API.
2025-04-08 20:14:28 +03:00
..
char_range.inc
…
char_utils.h
Optimize Color::to_html by allocating less.
2025-03-20 13:42:03 +01:00
fuzzy_search.cpp
…
fuzzy_search.h
…
locales.h
…
node_path.cpp
Replace size() == 0 with is_empty().
2025-04-02 19:18:43 +08:00
node_path.h
Core: Expand is_zero_constructible coverage
2025-03-17 11:45:26 -05:00
optimized_translation.cpp
Replace size() == 0 with is_empty().
2025-04-02 19:18:43 +08:00
optimized_translation.h
Fix hash issue with OptimizedTranslation caused by signed char
2025-03-16 15:21:06 +08:00
print_string.cpp
…
print_string.h
…
SCsub
…
string_buffer.h
…
string_builder.cpp
…
string_builder.h
…
string_name.cpp
…
string_name.h
Merge pull request #98408 from rune-scape/stringlikevariantorder-in-place
2025-03-18 14:42:58 -05:00
translation_domain.cpp
…
translation_domain.h
…
translation_po.cpp
Using iterator pattern instead of List::Element *.
2025-03-28 13:29:15 +08:00
translation_po.h
…
translation_server.compat.inc
…
translation_server.cpp
Fix editor layout direction change on translation change.
2025-03-27 17:35:21 +02:00
translation_server.h
…
translation.cpp
…
translation.h
…
ucaps.h
…
ustring.cpp
Base accessibility API.
2025-04-08 20:14:28 +03:00
ustring.h
Base accessibility API.
2025-04-08 20:14:28 +03:00
Powered by Gitea Version: 1.24.1 Page: 3426ms Template: 46ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API