Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
45248fb0ec5fcf36f00a05eb82fe528a40329188
godot/modules/recast
History
SkyJJ 0c53718e7b Add abort mechanism when invoking EditorNavigationMeshGenerator::bake in-game
2020-02-23 02:43:17 +01:00
..
config.py
…
navigation_mesh_editor_plugin.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
navigation_mesh_editor_plugin.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
navigation_mesh_generator.cpp
Add abort mechanism when invoking EditorNavigationMeshGenerator::bake in-game
2020-02-23 02:43:17 +01:00
navigation_mesh_generator.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
register_types.cpp
Fix ClassDB API portability with some android and editor classes
2020-01-19 20:15:13 +01:00
register_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
SCsub
SCons: Always use env.Prepend for CPPPATH
2019-04-30 13:12:06 +02:00
Powered by Gitea Version: 1.24.1 Page: 1117ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API