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4594de69fd5b32619212ba2855eb5b7c078ae978
godot/servers/rendering/storage
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Allen Pestaluky a1591512f8 Always perform color correction and debanding on nonlinear sRGB values.
Fixes #107730

Co-authored-by: LuoZhihao <luo_zhihao@outlook.com>
2025-07-08 13:44:53 -04:00
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camera_attributes_storage.cpp
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camera_attributes_storage.h
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compositor_storage.cpp
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compositor_storage.h
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environment_storage.cpp
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environment_storage.h
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light_storage.h
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material_storage.h
Add shader baker to project exporter.
2025-05-27 12:45:27 -03:00
mesh_storage.cpp
FTI - Fix MultiMesh init and stable behaviour
2025-06-29 15:58:15 +01:00
mesh_storage.h
Expose RS.mesh_surface_update_index_region
2025-06-05 19:35:59 +08:00
particles_storage.h
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render_data.cpp
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render_data.h
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render_scene_buffers.cpp
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render_scene_buffers.h
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render_scene_data.cpp
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render_scene_data.h
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SCsub
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texture_storage.h
Always perform color correction and debanding on nonlinear sRGB values.
2025-07-08 13:44:53 -04:00
utilities.cpp
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utilities.h
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variant_converters.h
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