This website requires JavaScript.
Explore
Help
Sign In
northern-lighthouse
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
47d2b4e73263a8a4dd1ded1b1931deffab21366d
godot
/
platform
/
iphone
History
Ted Spikes
4356077153
Check for ios_simulator when building for x86_64
...
(cherry picked from commit
21f7bd0723
)
2022-09-20 10:26:17 +02:00
..
api
…
export
[3.x, macOS / iOS Export] Fix generation of duplicate locale property list files.
2022-08-30 08:16:49 +03:00
plugin
…
app_delegate.h
…
app_delegate.mm
…
detect.py
Check for ios_simulator when building for x86_64
2022-09-20 10:26:17 +02:00
device_metrics.h
…
device_metrics.m
…
display_layer.h
…
display_layer.mm
…
godot_app_delegate.h
…
godot_app_delegate.m
…
godot_iphone.mm
…
godot_view_gesture_recognizer.h
…
godot_view_gesture_recognizer.mm
…
godot_view_renderer.h
…
godot_view_renderer.mm
…
godot_view.h
…
godot_view.mm
…
ios.h
…
ios.mm
…
joypad_iphone.h
…
joypad_iphone.mm
…
keyboard_input_view.h
…
keyboard_input_view.mm
…
logo.png
…
main.m
…
native_video_view.h
…
native_video_view.m
…
os_iphone.h
…
os_iphone.mm
…
platform_config.h
Clean iOS platform config of long gone macro
2022-08-24 17:13:21 +02:00
power_iphone.cpp
…
power_iphone.h
…
SCsub
…
tts_ios.h
…
tts_ios.mm
…
view_controller.h
…
view_controller.mm
…