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48e1c19deaadac57172b8d3e3cf13cd53a1c8341
godot
/
core
/
string
History
A Thousand Ships
893f889d74
[Core] Replace
ERR_FAIL_COND
with
ERR_FAIL_NULL
where applicable
2023-09-11 19:45:49 +02:00
..
char_range.inc
…
char_utils.h
…
locales.h
Fix script name of Hant and Hans
2023-07-20 15:01:39 +08:00
node_path.cpp
[Core] Replace
ERR_FAIL_COND
with
ERR_FAIL_NULL
where applicable
2023-09-11 19:45:49 +02:00
node_path.h
…
optimized_translation.cpp
…
optimized_translation.h
…
print_string.cpp
[Core] Replace
ERR_FAIL_COND
with
ERR_FAIL_NULL
where applicable
2023-09-11 19:45:49 +02:00
print_string.h
…
SCsub
…
string_buffer.h
…
string_builder.cpp
…
string_builder.h
…
string_name.cpp
[Core] Replace
ERR_FAIL_COND
with
ERR_FAIL_NULL
where applicable
2023-09-11 19:45:49 +02:00
string_name.h
…
translation_po.cpp
…
translation_po.h
…
translation.cpp
…
translation.h
Extract ScriptInstance to simplify includes
2023-09-06 22:54:38 +02:00
ucaps.h
…
ustring.cpp
[String] Fix string conversion for -0.0 float values.
2023-09-05 11:32:55 +03:00
ustring.h
Merge pull request
#78529
from Chaosus/string_reverse
2023-08-16 16:53:40 +02:00