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492d741a3eccf2ebe5d20f16fc0c98c1917b550c
godot/platform/windows
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Aaron Franke 0ce49800ac Use mouse and joypad enums instead of plain integers
Also MIDIMessage
2021-06-20 11:54:24 -04:00
..
export
Rename instance()->instantiate() when it's a verb
2021-06-19 20:49:18 -06:00
context_gl_windows.cpp
Style: Cleanup uses of double spaces between words
2021-06-07 11:03:08 +02:00
context_gl_windows.h
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crash_handler_windows.cpp
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crash_handler_windows.h
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detect.py
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display_server_windows.cpp
Use mouse and joypad enums instead of plain integers
2021-06-20 11:54:24 -04:00
display_server_windows.h
Use mouse and joypad enums instead of plain integers
2021-06-20 11:54:24 -04:00
godot_res.rc
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godot_windows.cpp
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godot.ico
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godot.natvis
Rename Quat to Quaternion
2021-06-04 18:14:32 +01:00
joypad_windows.cpp
Use mouse and joypad enums instead of plain integers
2021-06-20 11:54:24 -04:00
joypad_windows.h
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key_mapping_windows.cpp
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods
2021-05-07 14:00:50 -06:00
key_mapping_windows.h
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lang_table.h
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logo.png
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os_windows.cpp
Merge pull request #49123 from aaronfranke/it-is-time
2021-06-12 22:55:25 +02:00
os_windows.h
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platform_config.h
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platform_windows_builders.py
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SCsub
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vulkan_context_win.cpp
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vulkan_context_win.h
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windows_terminal_logger.cpp
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windows_terminal_logger.h
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