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4995a477ffcb1b11b8de0e2e09d0749de38ceef4
godot/modules/gdscript
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Francois Belair 4995a477ff Fix LSP crash when parsing signal symbols.
If the number of parameters was less than the number of class members, the LSP would cause godot to crash because it was using the index for class members instead of the index for signal parameters.

Fixes #54720 .
2021-11-07 12:20:25 -05:00
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doc_classes
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editor
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icons
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language_server
Fix LSP crash when parsing signal symbols.
2021-11-07 12:20:25 -05:00
tests
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config.py
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gdscript_analyzer.cpp
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gdscript_analyzer.h
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gdscript_byte_codegen.cpp
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gdscript_byte_codegen.h
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gdscript_cache.cpp
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gdscript_cache.h
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gdscript_codegen.h
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gdscript_compiler.cpp
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gdscript_compiler.h
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gdscript_disassembler.cpp
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gdscript_editor.cpp
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gdscript_function.cpp
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gdscript_function.h
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gdscript_lambda_callable.cpp
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gdscript_lambda_callable.h
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gdscript_parser.cpp
Merge pull request #54350 from akien-mga/clang-format-dont-align-operands
2021-10-28 17:10:52 +02:00
gdscript_parser.h
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gdscript_tokenizer.cpp
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gdscript_tokenizer.h
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gdscript_utility_functions.cpp
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gdscript_utility_functions.h
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gdscript_vm.cpp
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gdscript_warning.cpp
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gdscript_warning.h
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gdscript.cpp
Rename PROPERTY_USAGE_NOEDITOR to PROPERTY_USAGE_NO_EDITOR
2021-11-03 23:06:17 +01:00
gdscript.h
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register_types.cpp
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register_types.h
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SCsub
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