This website requires JavaScript.
Explore
Help
Sign In
northern-lighthouse
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
49e2bd9d5bcfe8d81a368ec80f802f90e883bec2
godot
/
servers
/
rendering
History
Rémi Verschelde
c05f521e16
Merge pull request
#82892
from clayjohn/tangent-binormal-transform
...
Only perform modelview transform on tangent and binormal when vertex shader is in local space
2023-10-06 12:53:05 +02:00
..
dummy
…
environment
…
renderer_rd
Merge pull request
#82892
from clayjohn/tangent-binormal-transform
2023-10-06 12:53:05 +02:00
storage
…
renderer_canvas_cull.cpp
…
renderer_canvas_cull.h
…
renderer_canvas_render.cpp
…
renderer_canvas_render.h
…
renderer_compositor.cpp
…
renderer_compositor.h
…
renderer_geometry_instance.cpp
…
renderer_geometry_instance.h
…
renderer_scene_cull.cpp
…
renderer_scene_cull.h
…
renderer_scene_occlusion_cull.cpp
…
renderer_scene_occlusion_cull.h
…
renderer_scene_render.cpp
…
renderer_scene_render.h
…
renderer_viewport.cpp
…
renderer_viewport.h
…
rendering_device_binds.cpp
…
rendering_device_binds.h
…
rendering_device.compat.inc
…
rendering_device.cpp
…
rendering_device.h
…
rendering_method.cpp
…
rendering_method.h
…
rendering_server_default.cpp
…
rendering_server_default.h
…
rendering_server_globals.cpp
…
rendering_server_globals.h
…
SCsub
…
shader_compiler.cpp
…
shader_compiler.h
…
shader_language.cpp
…
shader_language.h
…
shader_preprocessor.cpp
…
shader_preprocessor.h
…
shader_types.cpp
…
shader_types.h
…
shader_warnings.cpp
…
shader_warnings.h
…