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4afeca3bcf220da2af57ff517d669aefcebe3675
godot/modules/lightmapper_rd
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Yufeng Ying 4f4031a675 Replace size() == 0 with is_empty().
2025-04-02 19:18:43 +08:00
..
config.py
…
lightmapper_rd.cpp
Replace size() == 0 with is_empty().
2025-04-02 19:18:43 +08:00
lightmapper_rd.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
lm_blendseams.glsl
…
lm_common_inc.glsl
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lm_compute.glsl
Fix over saturated static colored lights
2025-02-04 19:45:36 +02:00
lm_raster.glsl
…
register_types.cpp
Decrease default Max Rays per Pass setting to 4 to fix some lightmapping crashes
2025-02-06 14:36:23 +01:00
register_types.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
SCsub
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