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4b671eec0ec1fcf503b3fd3b8924d0eceae32c1f
godot/drivers
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Rémi Verschelde c5c90fd7b7 Merge pull request #83998 from chybby/83380-soft-shadows
Fix reading shadow filter quality from project settings in compatibility
2023-10-26 16:02:08 +02:00
..
alsa
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alsamidi
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coreaudio
[Drivers,Platform] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
2023-09-12 20:13:32 +02:00
coremidi
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egl
Fix macOS and Windows build with statically linked ANGLE/EGL.
2023-10-26 12:15:59 +03:00
gl_context
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
2023-09-21 14:21:00 +03:00
gles3
Merge pull request #83998 from chybby/83380-soft-shadows
2023-10-26 16:02:08 +02:00
png
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pulseaudio
[Drivers,Platform] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
2023-09-12 20:13:32 +02:00
unix
[Linux] Implement DirAccess.is_case_sensitive for EXT4 and F2FS.
2023-10-13 15:48:03 +03:00
vulkan
Bump version of Vulkan RD binary shader format
2023-10-18 17:45:10 +02:00
wasapi
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windows
Add method to check if filesystem is case sensitive.
2023-10-09 11:00:15 +03:00
winmidi
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xaudio2
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register_driver_types.cpp
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register_driver_types.h
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SCsub
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
2023-09-21 14:21:00 +03:00
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