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4bc8918c19007ec2960cbd913191edbc51e192c8
godot
/
editor
/
debugger
History
Rémi Verschelde
ae205b0fc6
Merge pull request
#98926
from YeldhamDev/out_all_of_you
...
Add toggle to hide filtered out parents in the "SceneTree" dock
2025-01-06 22:46:48 +01:00
..
debug_adapter
…
editor_debugger_inspector.cpp
…
editor_debugger_inspector.h
…
editor_debugger_node.cpp
Implement a "Recovery Mode" for recovering crashing/hanging projects during initialization
2025-01-03 10:50:15 +00:00
editor_debugger_node.h
…
editor_debugger_server.cpp
…
editor_debugger_server.h
…
editor_debugger_tree.cpp
Add toggle to hide filtered out parents in the "SceneTree" dock
2024-12-24 13:43:01 -03:00
editor_debugger_tree.h
Add toggle to hide filtered out parents in the "SceneTree" dock
2024-12-24 13:43:01 -03:00
editor_expression_evaluator.cpp
…
editor_expression_evaluator.h
…
editor_file_server.cpp
…
editor_file_server.h
…
editor_performance_profiler.cpp
…
editor_performance_profiler.h
…
editor_profiler.cpp
…
editor_profiler.h
…
editor_visual_profiler.cpp
…
editor_visual_profiler.h
…
script_editor_debugger.cpp
…
script_editor_debugger.h
…
SCsub
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