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4bf141a47e9d3ee2d38347d643aeca907e4e602b
godot/modules/mono
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Aaron Franke 3b10458a5d Add HexEncode to C#
(cherry picked from commit 6b54d7dde1)
2020-11-17 12:02:00 +01:00
..
build_scripts
Enable the copy_mono_root SCons option by default
2020-09-29 13:57:55 +02:00
doc_classes
Document Mono-specific classes
2020-06-18 11:33:18 +02:00
editor
Merge pull request #42547 from neikeq/3.2-rework-csharp-build-panel
2020-10-20 15:12:30 +02:00
glue
Add HexEncode to C#
2020-11-17 12:02:00 +01:00
icons
…
mono_gd
iOS: port ARC support
2020-10-06 00:23:25 +03:00
utils
3.2 C#/Mono: Check assembly version when loading
2020-08-20 21:38:33 +02:00
__init__.py
…
.gitignore
…
class_db_api_json.cpp
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class_db_api_json.h
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config.py
Enable the copy_mono_root SCons option by default
2020-09-29 13:57:55 +02:00
csharp_script.cpp
Fix error message when exporting a write-only property without a setter
2020-10-01 16:00:43 +02:00
csharp_script.h
Remove override keyword from csharp_script.h to fix build errors
2020-07-21 13:17:58 -04:00
godotsharp_defs.h
…
godotsharp_dirs.cpp
Mono: Fix include for Android support
2020-04-18 22:02:07 +02:00
godotsharp_dirs.h
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mono_gc_handle.cpp
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mono_gc_handle.h
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register_types.cpp
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register_types.h
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SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
signal_awaiter_utils.cpp
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signal_awaiter_utils.h
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