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4fc246e99efe1d97d3054b0fb239c19efff7697b
godot/servers/rendering/renderer_rd/forward_clustered
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Rémi Verschelde ec23d1348a Merge pull request #52409 from GiantBlargg/position-depth-pre-pass
2021-09-17 14:21:29 +02:00
..
render_forward_clustered.cpp
Merge pull request #52409 from GiantBlargg/position-depth-pre-pass
2021-09-17 14:21:29 +02:00
render_forward_clustered.h
Use subpasses to do 3D rendering and resolve in mobile renderer
2021-08-06 23:43:26 +10:00
scene_shader_forward_clustered.cpp
Merge pull request #52409 from GiantBlargg/position-depth-pre-pass
2021-09-17 14:21:29 +02:00
scene_shader_forward_clustered.h
Fix depth pass for shaders that set POSITION
2021-09-05 01:05:42 -06:00
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