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506df14595c7bf30dbaa2a62f5f675fdf1371c41
godot
/
modules
/
visual_script
History
Rémi Verschelde
506df14595
Merge pull request
#36142
from akien-mga/remove-deprecated-decimals
...
Remove deprecated decimals builtin
2020-02-12 21:48:33 +01:00
..
doc_classes
Remove deprecated decimals builtin
2020-02-12 13:39:39 +01:00
icons
…
config.py
…
register_types.cpp
…
register_types.h
…
SCsub
…
visual_script_builtin_funcs.cpp
Remove deprecated decimals builtin
2020-02-12 13:39:39 +01:00
visual_script_builtin_funcs.h
Remove deprecated decimals builtin
2020-02-12 13:39:39 +01:00
visual_script_editor.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
visual_script_editor.h
Texture refactor
2020-02-11 11:53:26 +01:00
visual_script_expression.cpp
…
visual_script_expression.h
…
visual_script_flow_control.cpp
…
visual_script_flow_control.h
…
visual_script_func_nodes.cpp
…
visual_script_func_nodes.h
…
visual_script_nodes.cpp
…
visual_script_nodes.h
…
visual_script_property_selector.cpp
ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.
2020-02-12 14:24:54 -03:00
visual_script_property_selector.h
…
visual_script_yield_nodes.cpp
…
visual_script_yield_nodes.h
…
visual_script.cpp
ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.
2020-02-12 14:24:54 -03:00
visual_script.h
Optmized data sent during RPC and RSet calls.
2020-02-12 13:36:47 +01:00