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50f742e1caa4d0241b04891a468b2fde2def7bfa
godot
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core
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string
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Rémi Verschelde
0e9878b12a
Merge pull request
#67931
from bruvzg/locale_no_def
...
Do not auto add default script and country codes to the locale.
2022-10-31 14:30:18 +01:00
..
char_range.inc
[TextServer] Implement ICU/UAX 31 based
is_valid_identifier
function.
2022-08-02 08:30:20 +03:00
char_utils.h
[TextServer] Implement ICU/UAX 31 based
is_valid_identifier
function.
2022-08-02 08:30:20 +03:00
locales.h
HarfBuzz: Update to version 5.2.0, add new Unicode 15 blocks and scripts.
2022-09-17 23:19:11 +03:00
node_path.cpp
…
node_path.h
…
optimized_translation.cpp
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
optimized_translation.h
…
print_string.cpp
…
print_string.h
…
SCsub
…
string_buffer.h
…
string_builder.cpp
…
string_builder.h
…
string_name.cpp
…
string_name.h
…
translation_po.cpp
…
translation_po.h
…
translation.cpp
Merge pull request
#67931
from bruvzg/locale_no_def
2022-10-31 14:30:18 +01:00
translation.h
Do not auto add default script and country codes to the locale.
2022-10-27 09:31:05 +03:00
ucaps.h
…
ustring.cpp
Fix localize_path with custom protocol identifiers
2022-10-20 14:12:25 +02:00
ustring.h
Style: Cleanup header guards for consistency
2022-09-26 13:51:17 +02:00