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53231879b378d8a4e690da8b94de0b2e115048da
godot/modules/mono/glue/GodotSharp
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Thaddeus Crews 7738626d25 Merge pull request #107800 from Joy-less/add-ROS-overload-for-Callable.Call
Add `ReadOnlySpan<Variant>` overload for `Callable.Call`
2025-09-20 13:41:36 -05:00
..
ExternalAnnotations
C#: Re-implement assembly reloading with ALCs
2022-08-22 03:36:51 +02:00
Godot.SourceGenerators.Internal
Fix source generator exceptions appearing when use "@+internal keyword" as type or namespace name in C# script
2025-08-09 13:25:54 +08:00
GodotPlugins
Move to .NET8
2024-12-13 14:00:13 +01:00
GodotSharp
Merge pull request #107800 from Joy-less/add-ROS-overload-for-Callable.Call
2025-09-20 13:41:36 -05:00
GodotSharpEditor
Bump version to 4.6-dev
2025-09-15 15:50:22 -05:00
.editorconfig
Cleanup C# projects, code quality & style
2024-02-27 20:11:24 +01:00
.gitignore
…
GodotSharp.sln
Dotnet: Fix attributes for sln/csproj files
2024-05-03 12:21:51 -05:00
GodotSharp.sln.DotSettings
Rename all gdnative occurences to gdextension
2022-12-12 11:04:57 +01:00
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