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540ddbc33beb804acde2fbe533a7f832fd2e4c21
godot/scene
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kobewi 540ddbc33b Fix being unable to clear some theme overrides
2021-12-21 10:37:08 +01:00
..
2d
Fix crash when executing TileMap.map_pattern
2021-12-18 15:53:21 +08:00
3d
GPULightMapper: convert colors of lights to linear
2021-12-11 13:01:07 +01:00
animation
Merge pull request #55572 from aaronfranke/ci-double
2021-12-10 10:02:38 +01:00
audio
Rename remove() to remove_at() when removing by index
2021-11-23 18:58:57 -07:00
debugger
Replace String comparisons with "", String() to is_empty()
2021-12-09 04:48:38 -06:00
gui
Fix being unable to clear some theme overrides
2021-12-21 10:37:08 +01:00
main
add 2d scale factor property
2021-12-17 19:19:41 +01:00
resources
Add texture filtering properties to VisualShaderNodeTextureUniform
2021-12-16 11:50:33 +03:00
property_utils.cpp
Stop asuming a default value of NIL means there's no default
2021-12-11 14:03:48 +01:00
property_utils.h
Stop asuming a default value of NIL means there's no default
2021-12-11 14:03:48 +01:00
register_scene_types.cpp
Add compatibility class handlers for portal and room occlusion culling
2021-12-14 18:45:28 +01:00
register_scene_types.h
Make default/project theme wait for modules before initializing
2021-11-30 19:09:29 +03:00
scene_string_names.cpp
Add a constant StringName for RESET animation
2021-12-06 12:26:42 +01:00
scene_string_names.h
Add a constant StringName for RESET animation
2021-12-06 12:26:42 +01:00
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