Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
563dcbe7b85551a809dfd36bde20e9b413a4f23d
godot/core/string
History
Rémi Verschelde 10bd79cc6a Merge pull request #64714 from Chaosus/string_remove_erase
2022-09-01 22:57:22 +02:00
..
char_range.inc
[TextServer] Implement ICU/UAX 31 based is_valid_identifier function.
2022-08-02 08:30:20 +03:00
char_utils.h
[TextServer] Implement ICU/UAX 31 based is_valid_identifier function.
2022-08-02 08:30:20 +03:00
locales.h
…
node_path.cpp
implement bone renamer in importer
2022-07-01 03:55:28 +09:00
node_path.h
implement bone renamer in importer
2022-07-01 03:55:28 +09:00
optimized_translation.cpp
…
optimized_translation.h
…
print_string.cpp
Variant memory pools
2022-07-04 12:01:46 +01:00
print_string.h
Variant memory pools
2022-07-04 12:01:46 +01:00
SCsub
…
string_buffer.h
…
string_builder.cpp
…
string_builder.h
…
string_name.cpp
…
string_name.h
…
translation_po.cpp
…
translation_po.h
…
translation.cpp
Replace Array return types with TypedArray 3
2022-08-24 12:53:36 +02:00
translation.h
Replace Array return types with TypedArray 3
2022-08-24 12:53:36 +02:00
ucaps.h
…
ustring.cpp
Add String.to_{camel,pascal,snake}_case methods
2022-08-30 12:36:24 +03:00
ustring.h
Merge pull request #64714 from Chaosus/string_remove_erase
2022-09-01 22:57:22 +02:00
Powered by Gitea Version: 1.24.1 Page: 2487ms Template: 95ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API