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592ff9bb9d1bbfa11a7635b988b331a7bbadc693
godot/core/math
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Juan Linietsky 69a96ff4a6 Merge pull request #15943 from poke1024/geometry-line-line
Add Geometry::line_intersects_line_2d()
2018-05-07 17:54:33 -03:00
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a_star.cpp
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a_star.h
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aabb.cpp
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aabb.h
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audio_frame.cpp
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audio_frame.h
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bsp_tree.cpp
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bsp_tree.h
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camera_matrix.cpp
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camera_matrix.h
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face3.cpp
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face3.h
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geometry.cpp
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geometry.h
Merge pull request #15943 from poke1024/geometry-line-line
2018-05-07 17:54:33 -03:00
math_2d.cpp
Vector3::round, Vector2::round & Vector2::ceil methods were added.
2018-05-04 12:43:50 +03:00
math_2d.h
Vector3::round, Vector2::round & Vector2::ceil methods were added.
2018-05-04 12:43:50 +03:00
math_defs.h
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math_funcs.cpp
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math_funcs.h
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matrix3.cpp
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matrix3.h
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octree.h
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plane.cpp
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plane.h
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quat.cpp
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quat.h
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quick_hull.cpp
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quick_hull.h
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SCsub
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transform.cpp
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transform.h
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triangle_mesh.cpp
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triangle_mesh.h
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triangulate.cpp
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triangulate.h
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vector3.cpp
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vector3.h
Vector3::round, Vector2::round & Vector2::ceil methods were added.
2018-05-04 12:43:50 +03:00
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