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596bf6bdaaceb8b495c8d58ca481aae9852dc430
godot
/
platform
/
windows
History
Max Hilbrunner
4674599dfa
Windows input: fix bracket -> brace for US input
...
(cherry picked from commit
36af1abbe0
)
2022-01-12 16:16:28 +01:00
..
export
…
context_gl_windows.cpp
…
context_gl_windows.h
…
crash_handler_windows.cpp
…
crash_handler_windows.h
…
detect.py
SCons: Set
DEBUG_ENABLED
and
DEV_ENABLED
in SConstruct
2021-10-15 12:54:16 +02:00
godot_res.rc
…
godot_windows.cpp
…
godot.ico
…
godot.natvis
…
joypad_windows.cpp
Fixed detecting the Valve Streaming Gamepad
2021-12-17 00:05:21 +01:00
joypad_windows.h
…
key_mapping_windows.cpp
Windows input: fix bracket -> brace for US input
2022-01-12 16:16:28 +01:00
key_mapping_windows.h
…
lang_table.h
…
logo.png
…
os_windows.cpp
[Windows] Detect new Windows Terminal and disable unsupported set_console_visible code.
2021-12-16 23:05:54 +01:00
os_windows.h
[Windows] Detect new Windows Terminal and disable unsupported set_console_visible code.
2021-12-16 23:05:54 +01:00
platform_config.h
…
platform_windows_builders.py
…
power_windows.cpp
clang-format: Various fixes to comments alignment from
clang-format
13
2021-10-28 14:50:32 +02:00
power_windows.h
…
SCsub
…
windows_terminal_logger.cpp
…
windows_terminal_logger.h
…