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59d5b2d6d36bbd537b2b414dfdd5e888209ccd65
godot/core/string
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A Thousand Ships 893f889d74 [Core] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
2023-09-11 19:45:49 +02:00
..
char_range.inc
…
char_utils.h
…
locales.h
Fix script name of Hant and Hans
2023-07-20 15:01:39 +08:00
node_path.cpp
[Core] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
2023-09-11 19:45:49 +02:00
node_path.h
Remove unused has_slashes from NodePath
2023-02-01 11:32:39 -06:00
optimized_translation.cpp
…
optimized_translation.h
…
print_string.cpp
[Core] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
2023-09-11 19:45:49 +02:00
print_string.h
Redo how the remote filesystem works
2023-05-08 11:57:54 +02:00
SCsub
…
string_buffer.h
…
string_builder.cpp
…
string_builder.h
…
string_name.cpp
[Core] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
2023-09-11 19:45:49 +02:00
string_name.h
Fix StringName comparison
2023-05-18 13:25:40 +02:00
translation_po.cpp
Don't warn when using TTRN() in a language without plurals
2023-02-11 13:21:57 +08:00
translation_po.h
…
translation.cpp
Support loading of translations on threads
2023-06-29 16:48:55 +02:00
translation.h
Extract ScriptInstance to simplify includes
2023-09-06 22:54:38 +02:00
ucaps.h
…
ustring.cpp
[String] Fix string conversion for -0.0 float values.
2023-09-05 11:32:55 +03:00
ustring.h
Merge pull request #78529 from Chaosus/string_reverse
2023-08-16 16:53:40 +02:00
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