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5a3f955e05f98b36faaab2192c8a3caae757f60e
godot/modules/multiplayer
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Yuri Sizov 391eccca76 Validate code tags in documentation for potential params
Adds a check to make_rst to look for matches
between the text inside of the [code][/code] tag
and known param identifiers.
Fixes most of what was revealed.
2023-04-26 21:36:04 +02:00
..
doc_classes
Validate code tags in documentation for potential params
2023-04-26 21:36:04 +02:00
editor
Decouple EditorInterface from EditorPlugin
2023-04-17 21:59:09 +02:00
config.py
…
multiplayer_debugger.cpp
…
multiplayer_debugger.h
…
multiplayer_spawner.cpp
[MP] Fix MultiplayerSpawner not connecting to child_entered_tree.
2023-02-12 15:32:09 +01:00
multiplayer_spawner.h
[MP] Fix nested spawning during "ready".
2023-01-17 04:22:07 +01:00
multiplayer_synchronizer.cpp
[MP] Add a "synchronized" signal to MultiplayerSynchronized.
2023-02-20 14:46:39 +01:00
multiplayer_synchronizer.h
…
register_types.cpp
…
register_types.h
…
scene_cache_interface.cpp
…
scene_cache_interface.h
…
scene_multiplayer.cpp
…
scene_multiplayer.h
…
scene_replication_config.cpp
Fixups to list handling in SceneReplicationConfig
2023-03-07 09:41:42 -05:00
scene_replication_config.h
…
scene_replication_interface.cpp
Minor typo and docs URL fixes
2023-02-28 13:38:01 +01:00
scene_replication_interface.h
[MP] Fix nested spawning during "ready".
2023-01-17 04:22:07 +01:00
scene_rpc_interface.cpp
…
scene_rpc_interface.h
…
SCsub
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