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5ad9be4c24e9d7dc5672fdc42cea896622fe5685
godot/modules/visual_script
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letheed 5ad9be4c24 Rename pos to position in user facing methods and variables
Rename user facing methods and variables as well as the corresponding
C++ methods according to the folloming changes:

* pos -> position
* rot -> rotation
* loc -> location

C++ variables are left as is.
2017-09-20 13:11:10 +02:00
..
config.py
…
register_types.cpp
…
register_types.h
…
SCsub
…
visual_script_builtin_funcs.cpp
Fix enums bindings
2017-09-13 20:57:07 +03:00
visual_script_builtin_funcs.h
…
visual_script_editor.cpp
Rename pos to position in user facing methods and variables
2017-09-20 13:11:10 +02:00
visual_script_editor.h
…
visual_script_expression.cpp
Move Variant::evaluate() switch to computed goto
2017-09-17 22:49:23 +02:00
visual_script_expression.h
…
visual_script_flow_control.cpp
…
visual_script_flow_control.h
…
visual_script_func_nodes.cpp
Move Variant::evaluate() switch to computed goto
2017-09-17 22:49:23 +02:00
visual_script_func_nodes.h
…
visual_script_nodes.cpp
Move Variant::evaluate() switch to computed goto
2017-09-17 22:49:23 +02:00
visual_script_nodes.h
…
visual_script_yield_nodes.cpp
…
visual_script_yield_nodes.h
…
visual_script.cpp
Rename pos to position in user facing methods and variables
2017-09-20 13:11:10 +02:00
visual_script.h
Rename pos to position in user facing methods and variables
2017-09-20 13:11:10 +02:00
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