Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
5d20dccade7dee6fa2de8147f407818cdfaa0955
godot/tests
History
Bastiaan Olij a479f5af22 Improve logic for detecting and tracking extensions
2022-11-24 21:48:16 +11:00
..
core
Improve logic for detecting and tracking extensions
2022-11-24 21:48:16 +11:00
data
File: Re-add support to skip CR (\r) in File::get_as_text
2022-08-01 00:40:35 +02:00
python_build
Add GPUParticles to the OpenGL3 renderer.
2022-11-14 23:28:25 -08:00
scene
Fix error while selecting last empty line
2022-11-23 09:21:41 -05:00
servers
[Text Server] Prevent composite glyphs which incorporate kashida from being used for justification. Update TextServer tests to clean up on fail.
2022-08-05 19:35:38 +03:00
create_test.py
Add a Python script to create new test suites more quickly
2022-08-20 14:41:05 +02:00
SCsub
Remove unused legacy tests
2022-04-07 00:38:44 +02:00
test_macros.cpp
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
test_macros.h
Fix key mapping changes when moving from macOS to other platform
2022-09-07 18:45:35 +02:00
test_main.cpp
Remove duplicate project settings definitions
2022-11-08 01:29:39 +01:00
test_main.h
…
test_tools.h
…
test_utils.cpp
Rename String plus_file to path_join
2022-08-29 19:38:13 -05:00
test_utils.h
…
test_validate_testing.h
Replace Quaternion Euler constructor with from_euler method
2022-11-01 09:28:12 -05:00
Powered by Gitea Version: 1.24.1 Page: 1335ms Template: 82ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API