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5fd23730eb90bc05e33e7e76824dbae48a4e1821
godot/editor/plugins/tiles
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Aaron Franke 1bcbbe96c4 Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
..
atlas_merging_dialog.cpp
…
atlas_merging_dialog.h
…
SCsub
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tile_atlas_view.cpp
Use Vector* component-wise min/max/clamp functions where applicable
2024-03-20 13:47:42 +01:00
tile_atlas_view.h
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tile_data_editors.cpp
Add context support for editor property name i18n
2024-03-31 18:40:14 +08:00
tile_data_editors.h
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tile_map_layer_editor.cpp
Reuse single erase pattern in tile editor
2024-04-17 20:43:00 +02:00
tile_map_layer_editor.h
Reuse single erase pattern in tile editor
2024-04-17 20:43:00 +02:00
tile_proxies_manager_dialog.cpp
…
tile_proxies_manager_dialog.h
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tile_set_atlas_source_editor.cpp
Fix TileSet editor create/remove tiles selection rect drawing
2024-04-15 19:03:19 +02:00
tile_set_atlas_source_editor.h
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tile_set_editor.cpp
Add tooltips for tile source types
2024-04-26 14:38:45 +02:00
tile_set_editor.h
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tile_set_scenes_collection_source_editor.cpp
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tile_set_scenes_collection_source_editor.h
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tiles_editor_plugin.cpp
Expose TileMapLayer
2024-04-03 11:02:34 +02:00
tiles_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
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