This website requires JavaScript.
Explore
Help
Sign In
northern-lighthouse
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
5fd23730eb90bc05e33e7e76824dbae48a4e1821
godot
/
editor
/
plugins
/
tiles
History
Aaron Franke
1bcbbe96c4
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
..
atlas_merging_dialog.cpp
…
atlas_merging_dialog.h
…
SCsub
…
tile_atlas_view.cpp
Use
Vector*
component-wise
min/max/clamp
functions where applicable
2024-03-20 13:47:42 +01:00
tile_atlas_view.h
…
tile_data_editors.cpp
Add context support for editor property name i18n
2024-03-31 18:40:14 +08:00
tile_data_editors.h
…
tile_map_layer_editor.cpp
Reuse single erase pattern in tile editor
2024-04-17 20:43:00 +02:00
tile_map_layer_editor.h
Reuse single erase pattern in tile editor
2024-04-17 20:43:00 +02:00
tile_proxies_manager_dialog.cpp
…
tile_proxies_manager_dialog.h
…
tile_set_atlas_source_editor.cpp
Fix TileSet editor create/remove tiles selection rect drawing
2024-04-15 19:03:19 +02:00
tile_set_atlas_source_editor.h
…
tile_set_editor.cpp
Add tooltips for tile source types
2024-04-26 14:38:45 +02:00
tile_set_editor.h
…
tile_set_scenes_collection_source_editor.cpp
…
tile_set_scenes_collection_source_editor.h
…
tiles_editor_plugin.cpp
Expose TileMapLayer
2024-04-03 11:02:34 +02:00
tiles_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00