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godot/scene
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Rémi Verschelde d14d6033a5 Merge pull request #72441 from bruvzg/lbl3d_aaa
[Sprite3D/Label3D] Expose alpha antialiasing properties.
2023-01-31 10:54:13 +01:00
..
2d
Merge pull request #72357 from aaronfranke/area-gravity-unit-dist
2023-01-31 10:53:16 +01:00
3d
Merge pull request #72441 from bruvzg/lbl3d_aaa
2023-01-31 10:54:13 +01:00
animation
Merge pull request #72383 from MewPurPur/correct-tween-errors
2023-01-30 20:27:06 +01:00
audio
Implement blending audio feature to AnimationTree
2023-01-28 20:08:29 +09:00
debugger
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gui
[RichTextLabel] Fix thread unsafe set_physics_process_internal usage. Use WorkerThreadPool instead of creating new threads.
2023-01-30 20:47:45 +02:00
main
Merge pull request #71995 from Faless/net/4.x_tls_verify
2023-01-30 13:28:31 +01:00
resources
Merge pull request #72441 from bruvzg/lbl3d_aaa
2023-01-31 10:54:13 +01:00
theme
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property_utils.cpp
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property_utils.h
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register_scene_types.cpp
Add AudioStreamPolyphonic to make it easier to play polyphonic sound from code
2023-01-22 16:22:45 +01:00
register_scene_types.h
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scene_string_names.cpp
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scene_string_names.h
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SCsub
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