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628f3b2f7975600dee2ee31fc85ed23d2f34c8ab
godot
/
core
/
input
History
bruvzg
a5009f4d3c
[Web] Detect host OS and use macOS keys on mac hosts.
2023-04-11 10:58:54 +03:00
..
default_controller_mappings.h
…
gamecontrollerdb.txt
Sync controller mappings DB with SDL2 community repo
2023-02-27 15:59:50 +01:00
godotcontrollerdb.txt
Merge pull request
#73200
from 0xafbf/fix-guide-button-win
2023-04-03 15:58:36 +02:00
input_builders.py
…
input_enums.h
Fix mouse-button-mask on button release in unit test
2023-02-08 01:17:40 +01:00
input_event.cpp
[Web] Detect host OS and use macOS keys on mac hosts.
2023-04-11 10:58:54 +03:00
input_event.h
Use physical shortcuts for freelook navigation in the editor
2023-02-21 10:56:14 +01:00
input_map.cpp
[macOS] Replace all
Alt/Option+Letter/Number
default shortcuts to avoid conflicts with special character input.
2023-02-20 22:02:47 +02:00
input_map.h
…
input.cpp
Revert
Input.get_vector()
back to checking raw strength
2023-02-19 22:52:35 -03:00
input.h
Merge pull request
#64423
from RandomShaper/safe_input_synth
2023-01-31 15:56:43 +01:00
SCsub
…
shortcut.cpp
…
shortcut.h
…