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634c2fbcae12e666fc5084d9debefbfb2880a702
godot
/
editor
/
debugger
History
kobewi
072f6feaba
Make some Image methods static
2022-10-14 14:34:15 +02:00
..
debug_adapter
Use
JSON::stringify
where possible
2022-10-11 00:27:23 +02:00
editor_debugger_inspector.cpp
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
editor_debugger_inspector.h
…
editor_debugger_node.cpp
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
editor_debugger_node.h
…
editor_debugger_server.cpp
…
editor_debugger_server.h
…
editor_debugger_tree.cpp
…
editor_debugger_tree.h
…
editor_network_profiler.cpp
…
editor_network_profiler.h
…
editor_performance_profiler.cpp
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
editor_performance_profiler.h
…
editor_profiler.cpp
Make some Image methods static
2022-10-14 14:34:15 +02:00
editor_profiler.h
…
editor_visual_profiler.cpp
Make some Image methods static
2022-10-14 14:34:15 +02:00
editor_visual_profiler.h
…
script_editor_debugger.cpp
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
script_editor_debugger.h
…
SCsub
…