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godot/drivers
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Rémi Verschelde efa587ad36 Merge pull request #87795 from RandomShaper/d3d12_dont_leak_please
Direct3D 12: Avoid terrible leak related to command allocators
2024-02-02 12:04:25 +01:00
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alsa
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alsamidi
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coreaudio
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coremidi
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d3d12
Merge pull request #87795 from RandomShaper/d3d12_dont_leak_please
2024-02-02 12:04:25 +01:00
egl
Fix various spelling errors
2024-01-04 09:56:43 -05:00
gl_context
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
2023-09-21 14:21:00 +03:00
gles3
Merge pull request #87553 from clayjohn/GLES3-shader-compilation
2024-01-29 21:33:49 +01:00
png
Fix lossless formats in PortableCompressedTexture2D
2024-01-05 00:11:01 +05:00
pulseaudio
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unix
Add THREADS_ENABLED macro in order to compile Godot to run on the main thread
2024-01-17 13:58:29 -05:00
vulkan
Add Wayland support
2024-01-30 16:44:47 +01:00
wasapi
Fix Dummy audio driver initialization issue on WASAPI output device initialization failure
2024-01-09 17:36:13 +01:00
windows
Use platform-specific methods for FileAccess reading and writing
2023-10-29 17:34:18 +01:00
winmidi
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xaudio2
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register_driver_types.cpp
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register_driver_types.h
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SCsub
Add Direct3D 12 RenderingDevice implementation
2023-12-12 19:10:04 +01:00
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