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698df41dac8d2de3ad9b535ca8a72edcbf45ff4a
godot
/
servers
/
rendering
History
Rémi Verschelde
698df41dac
Merge pull request
#81333
from dalexeev/fix-rd-pcbs-attachments-setter
...
Fix `RDPipelineColorBlendState.attachments` setter
2023-09-07 13:52:33 +02:00
..
dummy
…
environment
…
renderer_rd
Merge pull request
#81288
from darksylinc/matias-index16
2023-09-06 14:49:20 +02:00
storage
Add motion vector support for GPU 3D Particles.
2023-08-28 10:56:02 -03:00
renderer_canvas_cull.cpp
…
renderer_canvas_cull.h
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renderer_canvas_render.cpp
…
renderer_canvas_render.h
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renderer_compositor.cpp
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renderer_compositor.h
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renderer_geometry_instance.cpp
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renderer_geometry_instance.h
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renderer_scene_cull.cpp
…
renderer_scene_cull.h
Add motion vector support for GPU 3D Particles.
2023-08-28 10:56:02 -03:00
renderer_scene_occlusion_cull.cpp
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renderer_scene_occlusion_cull.h
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renderer_scene_render.cpp
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renderer_scene_render.h
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renderer_viewport.cpp
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renderer_viewport.h
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rendering_device_binds.cpp
…
rendering_device_binds.h
Fix
RDPipelineColorBlendState.attachments
setter
2023-09-05 15:29:56 +03:00
rendering_device.compat.inc
…
rendering_device.cpp
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rendering_device.h
Add buffer_copy method to RenderingDevice interface and an implementation for the Vulkan driver.
2023-08-12 09:38:39 -03:00
rendering_method.cpp
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rendering_method.h
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rendering_server_default.cpp
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rendering_server_default.h
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rendering_server_globals.cpp
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rendering_server_globals.h
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SCsub
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shader_compiler.cpp
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shader_compiler.h
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shader_language.cpp
Add coloring for completion of vector components
2023-08-30 21:13:25 +03:00
shader_language.h
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shader_preprocessor.cpp
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shader_preprocessor.h
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shader_types.cpp
Implement render mode fog_disabled and BaseMaterial3D setting Disable Fog
2023-09-05 18:15:02 +02:00
shader_types.h
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shader_warnings.cpp
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shader_warnings.h
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