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6b4a01f99ab8978ee115c13b4900a222e7b4e449
godot
/
modules
/
gltf
/
structures
History
Aaron Franke
5c48dfac48
Consistently use
p_
for parameters in GLTFDocument
2022-12-10 16:07:17 -06:00
..
gltf_accessor.cpp
…
gltf_accessor.h
GLTF: Clean up lots of includes
2022-11-29 23:11:08 -06:00
gltf_animation.cpp
…
gltf_animation.h
GLTF: Clean up lots of includes
2022-11-29 23:11:08 -06:00
gltf_buffer_view.cpp
…
gltf_buffer_view.h
…
gltf_camera.cpp
GLTF: Clean up lots of includes
2022-11-29 23:11:08 -06:00
gltf_camera.h
Consistently use
p_
for parameters in GLTFDocument
2022-12-10 16:07:17 -06:00
gltf_mesh.cpp
…
gltf_mesh.h
GLTF: Clean up lots of includes
2022-11-29 23:11:08 -06:00
gltf_node.cpp
…
gltf_node.h
…
gltf_skeleton.cpp
…
gltf_skeleton.h
…
gltf_skin.cpp
…
gltf_skin.h
…
gltf_texture_sampler.cpp
…
gltf_texture_sampler.h
GLTF: Clean up lots of includes
2022-11-29 23:11:08 -06:00
gltf_texture.cpp
…
gltf_texture.h
…