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6f014135c4e12c19e62b2068f0b3fcbb2e1f2c2f
godot/servers/rendering/renderer_rd/forward_clustered
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Thaddeus Crews 2b7f39ea28 Merge pull request #110505 from Calinou/tweak-draw-command-labels
Tweak draw command label names for consistency
2025-09-30 20:10:37 -05:00
..
render_forward_clustered.cpp
Merge pull request #110505 from Calinou/tweak-draw-command-labels
2025-09-30 20:10:37 -05:00
render_forward_clustered.h
Merge pull request #107923 from clayjohn/RD-mat3x4
2025-09-30 18:34:59 -05:00
scene_shader_forward_clustered.cpp
Rename server "free" functions to "free_rid" to match exposed API
2025-09-30 16:52:25 -07:00
scene_shader_forward_clustered.h
Add ubershader support to material and SDF variants in Forward+.
2025-08-07 14:40:14 -03:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
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