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6f718228d4798352cef3c4a55ee10a811e4fa187
godot
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platform
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windows
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Juan Linietsky
6127f17368
Merge pull request
#2756
from trond/bugfix_udp
...
UDP fixes
2015-11-19 19:33:04 -03:00
..
export
-remove Vector2.atan2() replaced by Vector2.angle(),
fixes
#2260
2015-11-19 10:41:20 -03:00
context_gl_win.cpp
…
context_gl_win.h
…
ctxgl_procaddr.cpp
…
ctxgl_procaddr.h
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detect.py
…
godot_res.rc
…
godot_win.cpp
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godot.ico
…
key_mapping_win.cpp
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key_mapping_win.h
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lang_table.h
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logo.png
…
os_windows.cpp
Added missing \n in script error output.
2015-11-19 15:35:18 +01:00
os_windows.h
…
packet_peer_udp_winsock.cpp
Fixed mistake where available buffer size would not be updated for each recvfrom-call in PacketPeerUDPWinsockPposix.
2015-11-19 19:06:01 +01:00
packet_peer_udp_winsock.h
…
platform_config.h
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SCsub
…
stream_peer_winsock.cpp
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stream_peer_winsock.h
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tcp_server_winsock.cpp
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tcp_server_winsock.h
…