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703a1be507539d7ebf1b4e2b3dadbe4dde36fc5e
godot/core/string
History
raphaelazev 82527df55c Added check to get_all_locales to avoid adding duplicate locales to array
2021-12-10 19:25:59 -03:00
..
node_path.cpp
Replace String comparisons with "", String() to is_empty()
2021-12-09 04:48:38 -06:00
node_path.h
…
optimized_translation.cpp
Fix specific warnings issues by Clang
2021-10-14 14:14:26 -07:00
optimized_translation.h
…
print_string.cpp
Change print_line() to use any number of Variants
2021-10-07 16:28:22 +02:00
print_string.h
Change print_line() to use any number of Variants
2021-10-07 16:28:22 +02:00
SCsub
…
string_buffer.h
…
string_builder.cpp
Replace String comparisons with "", String() to is_empty()
2021-12-09 04:48:38 -06:00
string_builder.h
…
string_name.cpp
Replace String comparisons with "", String() to is_empty()
2021-12-09 04:48:38 -06:00
string_name.h
…
translation_po.cpp
…
translation_po.h
…
translation.cpp
Added check to get_all_locales to avoid adding duplicate locales to array
2021-12-10 19:25:59 -03:00
translation.h
Implement override of get_message and get_plural_message
2021-09-29 14:19:14 +03:00
ucaps.h
…
ustring.cpp
Replace String comparisons with "", String() to is_empty()
2021-12-09 04:48:38 -06:00
ustring.h
Don't return reference on copy assignment operators
2021-11-30 16:26:29 +01:00
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