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74b9892f7abdd455bdff3bf0767fce714ee93fc2
godot
/
core
/
string
History
Rémi Verschelde
2beaae4b6f
String: Remove
erase
method, bindings can't mutate String
2021-11-11 11:23:32 +01:00
..
node_path.cpp
…
node_path.h
…
optimized_translation.cpp
Fix specific warnings issues by Clang
2021-10-14 14:14:26 -07:00
optimized_translation.h
…
print_string.cpp
Change print_line() to use any number of Variants
2021-10-07 16:28:22 +02:00
print_string.h
Change print_line() to use any number of Variants
2021-10-07 16:28:22 +02:00
SCsub
…
string_buffer.h
…
string_builder.cpp
…
string_builder.h
…
string_name.cpp
…
string_name.h
…
translation_po.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
translation_po.h
…
translation.cpp
Rename
PROPERTY_USAGE_NOEDITOR
to
PROPERTY_USAGE_NO_EDITOR
2021-11-03 23:06:17 +01:00
translation.h
Implement override of get_message and get_plural_message
2021-09-29 14:19:14 +03:00
ucaps.h
…
ustring.cpp
String: Remove
erase
method, bindings can't mutate String
2021-11-11 11:23:32 +01:00
ustring.h
CharProxy: Add copy constructor
2021-09-30 23:06:40 +02:00