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74efbde7dfd9f026f1dbc82c579e4430ea583e90
godot
/
core
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Rémi Verschelde
3bc1c9b5e0
Merge pull request
#82797
from RandomShaper/fix_rbmap
...
Fix `RBMap`'s, iterator-based, `remove()`
2023-10-16 20:16:16 +02:00
..
config
…
crypto
…
debugger
…
error
…
extension
Merge pull request
#83285
from dsnopek/gdextension-double-reload
2023-10-16 18:44:51 +02:00
input
Fix
Input.is_action_just_pressed
flicker on joypad axes
2023-10-16 11:41:56 +02:00
io
Merge pull request
#82957
from bruvzg/fs_case_check
2023-10-13 12:55:35 +02:00
math
Replace
sanity
with
safety
for checks
2023-10-08 16:22:24 +02:00
object
Fix tilemap live editing while game is running
2023-10-14 18:54:03 -07:00
os
…
string
…
templates
Merge pull request
#82797
from RandomShaper/fix_rbmap
2023-10-16 20:16:16 +02:00
variant
GDScript: Fix incorrect error message for utility functions
2023-10-16 14:09:57 +03:00
core_bind.cpp
Fixes to allow object-less callables throughout Godot
2023-10-06 16:31:35 -04:00
core_bind.h
…
core_builders.py
…
core_constants.cpp
…
core_constants.h
…
core_globals.cpp
…
core_globals.h
…
core_string_names.cpp
…
core_string_names.h
…
doc_data.cpp
…
doc_data.h
…
register_core_types.cpp
…
register_core_types.h
…
SCsub
…
typedefs.h
…
version.h
…