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76239f8384409455e080ef7a6e2575773b44dbfd
godot/servers/rendering/renderer_rd
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Thaddeus Crews 84e713c6c1 Merge pull request #112131 from stuartcarnie/fix_2d_ui
2D: Fix incorrect 2D rendering
2025-10-29 13:13:49 -05:00
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effects
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environment
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forward_clustered
Add Persistent Buffers
2025-10-24 08:16:19 +11:00
forward_mobile
Add Persistent Buffers
2025-10-24 08:16:19 +11:00
shaders
Revise fog blending to fix over-darkening/borders.
2025-10-24 13:15:26 -07:00
spirv-reflect
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storage_rd
Add Persistent Buffers
2025-10-24 08:16:19 +11:00
cluster_builder_rd.cpp
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cluster_builder_rd.h
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framebuffer_cache_rd.cpp
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framebuffer_cache_rd.h
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pipeline_cache_rd.cpp
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pipeline_cache_rd.h
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pipeline_deferred_rd.h
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pipeline_hash_map_rd.h
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renderer_canvas_render_rd.cpp
Merge pull request #112131 from stuartcarnie/fix_2d_ui
2025-10-29 13:13:49 -05:00
renderer_canvas_render_rd.h
2D: Fix incorrect 2D rendering
2025-10-29 06:21:59 +11:00
renderer_compositor_rd.cpp
Add Stretch Modes for Splash Screen
2025-10-21 18:20:44 -04:00
renderer_compositor_rd.h
Add Stretch Modes for Splash Screen
2025-10-21 18:20:44 -04:00
renderer_scene_render_rd.cpp
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renderer_scene_render_rd.h
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SCsub
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shader_rd.cpp
Add Persistent Buffers
2025-10-24 08:16:19 +11:00
shader_rd.h
Add Persistent Buffers
2025-10-24 08:16:19 +11:00
uniform_set_cache_rd.cpp
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uniform_set_cache_rd.h
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