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76bfe8e0fdfd1336b27e75dc58527b0bc69fd441
godot/modules/multiplayer
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Rémi Verschelde 6b8029414c Merge pull request #93374 from hakro/fix-replication-config-error-flood
Instantiate a replication config on synchronizer creation
2024-06-22 16:22:11 +02:00
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doc_classes
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editor
[Scene] Add SceneStringNames::text/value_changed
2024-06-19 09:44:38 +02:00
config.py
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multiplayer_debugger.cpp
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multiplayer_debugger.h
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multiplayer_spawner.cpp
Merge pull request #91084 from OwenAEdwards/master
2024-06-21 10:14:06 +02:00
multiplayer_spawner.h
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multiplayer_synchronizer.cpp
Instantiate a replication config on synchronizer creation
2024-06-20 01:14:50 +02:00
multiplayer_synchronizer.h
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register_types.cpp
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register_types.h
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scene_cache_interface.cpp
Fix Multiplayer Spawner freeing node after client disconnected Issue
2024-05-25 13:34:33 -03:00
scene_cache_interface.h
[MP] Gracefully handle cache confirmation of deleted nodes
2024-03-29 23:11:04 +01:00
scene_multiplayer.cpp
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scene_multiplayer.h
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scene_replication_config.cpp
Reduce and prevent unnecessary random-access to List
2024-05-04 16:08:55 +02:00
scene_replication_config.h
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scene_replication_interface.cpp
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
scene_replication_interface.h
Enforce template syntax typename over class
2024-03-07 22:39:09 -06:00
scene_rpc_interface.cpp
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scene_rpc_interface.h
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SCsub
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