This website requires JavaScript.
Explore
Help
Sign In
northern-lighthouse
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
77733faedea4bb9bc0fa148b576aaf737e96889a
godot
/
servers
/
rendering
/
renderer_rd
/
shaders
/
environment
History
Rémi Verschelde
852740a627
Merge pull request
#76053
from MightiestGoat/fix-sky-auto-exposure
...
Fix the grainy sky while using debanding.
2023-05-24 08:46:28 +02:00
..
gi.glsl
Fix unsupported sampler filter used for voxel GI
2023-04-26 20:54:06 +02:00
SCsub
…
sdfgi_debug_probes.glsl
…
sdfgi_debug.glsl
…
sdfgi_direct_light.glsl
Convert en_GB spelling to en_US with codespell
2023-01-23 11:02:20 +01:00
sdfgi_integrate.glsl
…
sdfgi_preprocess.glsl
Convert en_GB spelling to en_US with codespell
2023-01-23 11:02:20 +01:00
sky.glsl
Fix the grainy sky while using debanding
2023-04-15 10:43:46 +05:30
volumetric_fog_process.glsl
fix spotlight shadows in volumetric fog
2023-02-25 16:28:06 +05:00
volumetric_fog.glsl
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
2023-01-31 20:04:11 +01:00
voxel_gi_debug.glsl
…
voxel_gi_sdf.glsl
…
voxel_gi.glsl
…