Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
78680cdebc8a97bc2d81decc72cd8cccafe1f669
godot/core/debugger
History
Yuri Sizov c027aecc2e Merge pull request #86676 from rune-scape/sparse-script-reload
GDScript: Hot-reload changed scripts only
2024-01-17 18:52:54 +01:00
..
debugger_marshalls.cpp
Support threads in the script debugger
2023-07-26 12:06:45 +02:00
debugger_marshalls.h
Support threads in the script debugger
2023-07-26 12:06:45 +02:00
engine_debugger.cpp
Add const references detected by clang-tidy
2023-12-16 13:36:44 -05:00
engine_debugger.h
Support threads in the script debugger
2023-07-26 12:06:45 +02:00
engine_profiler.cpp
…
engine_profiler.h
Extract ScriptInstance to simplify includes
2023-09-06 22:54:38 +02:00
local_debugger.cpp
…
local_debugger.h
…
remote_debugger_peer.cpp
…
remote_debugger_peer.h
…
remote_debugger.cpp
Merge pull request #86676 from rune-scape/sparse-script-reload
2024-01-17 18:52:54 +01:00
remote_debugger.h
Hot-reload only changed scripts
2024-01-02 17:56:52 -08:00
script_debugger.cpp
Support threads in the script debugger
2023-07-26 12:06:45 +02:00
script_debugger.h
Support threads in the script debugger
2023-07-26 12:06:45 +02:00
SCsub
…
Powered by Gitea Version: 1.24.1 Page: 1895ms Template: 58ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API