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798bf901b8eaf63be28c0e7218564ee9034f16fe
godot/modules/gdscript/language_server
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Rafael Delboni 5736e43fe4 fix: Return only scenes for script owners on LSP completion
Fix: #36680
(cherry picked from commit 2f08f4ef4e)
2020-03-25 09:44:09 +01:00
..
gdscript_extend_parser.cpp
Fix static functions loop using class' functions
2020-01-28 14:19:09 -05:00
gdscript_extend_parser.h
GDScript LSP: Implement signatureHelp
2020-01-09 00:57:54 +08:00
gdscript_language_protocol.cpp
Fix crash after closing a GDScript LSP session
2020-03-25 09:43:28 +01:00
gdscript_language_protocol.h
Fix crash after closing a GDScript LSP session
2020-03-25 09:43:28 +01:00
gdscript_language_server.cpp
Prevent GDScript language server from listening to external hosts by default
2020-01-15 00:29:59 +00:00
gdscript_language_server.h
Allow enable/disable threading for LSP server
2020-01-11 23:50:32 +08:00
gdscript_text_document.cpp
Fix hover symbol content position
2020-02-14 16:08:14 +01:00
gdscript_text_document.h
GDScript LSP: Implement signatureHelp
2020-01-09 00:57:54 +08:00
gdscript_workspace.cpp
fix: Return only scenes for script owners on LSP completion
2020-03-25 09:44:09 +01:00
gdscript_workspace.h
fix: Return only scenes for script owners on LSP completion
2020-03-25 09:44:09 +01:00
lsp.hpp
Remove completion triggers for ',' and '(' which may conflict with signature helper
2020-01-11 23:51:25 +08:00
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