Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
79fa23ae8faaa7cd9018d8ce3e4dbf4de2da37bb
godot/core/input
History
Fabio Alessandrelli 0fe0505f77 [Web] Add PS3 gamepad mapping for FF+Linux.
2022-10-03 13:06:50 +02:00
..
default_controller_mappings.h
…
gamecontrollerdb.txt
Sync controller mappings DB with SDL2 community repo
2022-09-27 23:48:25 +02:00
godotcontrollerdb.txt
[Web] Add PS3 gamepad mapping for FF+Linux.
2022-10-03 13:06:50 +02:00
input_builders.py
ci: add Python static analysis check via mypy
2022-09-30 19:03:17 +07:00
input_enums.h
…
input_event.cpp
Merge pull request #63109 from OverloadedOrama/fix-input-event-action
2022-09-25 11:06:38 +02:00
input_event.h
Fix key mapping changes when moving from macOS to other platform
2022-09-07 18:45:35 +02:00
input_map.cpp
Fix key mapping changes when moving from macOS to other platform
2022-09-07 18:45:35 +02:00
input_map.h
Replace Array return types with TypedArray 2
2022-08-23 23:21:32 +02:00
input.cpp
Merge pull request #64444 from timothyqiu/action-completion
2022-09-01 08:20:20 +02:00
input.h
Consolidate the fact that Input is meant to be final
2022-08-22 14:37:25 +02:00
SCsub
…
shortcut.cpp
…
shortcut.h
…
Powered by Gitea Version: 1.24.1 Page: 4492ms Template: 94ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API