Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
79fa23ae8faaa7cd9018d8ce3e4dbf4de2da37bb
godot/modules/gdscript/language_server
History
Rindbee ab0314938e Implement GDScriptTextDocument::willSaveWaitUntil to clean up outdated documents before saving
Implement `GDScriptTextDocument::willSaveWaitUntil` to clean up outdated documents before saving,
then update the document in `GDScriptTextDocument::didSave`.
2022-10-04 15:38:57 +08:00
..
gdscript_extend_parser.cpp
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
2022-07-26 09:31:12 +02:00
gdscript_extend_parser.h
…
gdscript_language_protocol.cpp
fix: modifies workspace->root_uri so that p_uri is symmetrical to other operating systems. #63388
2022-08-08 22:40:13 +10:00
gdscript_language_protocol.h
…
gdscript_language_server.cpp
Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
2022-07-31 21:14:15 +03:00
gdscript_language_server.h
…
gdscript_text_document.cpp
Implement GDScriptTextDocument::willSaveWaitUntil to clean up outdated documents before saving
2022-10-04 15:38:57 +08:00
gdscript_text_document.h
Implement GDScriptTextDocument::willSaveWaitUntil to clean up outdated documents before saving
2022-10-04 15:38:57 +08:00
gdscript_workspace.cpp
fix: add uri_decode to root_uri #63388
2022-08-31 13:48:37 +10:00
gdscript_workspace.h
…
godot_lsp.h
Implement GDScriptTextDocument::willSaveWaitUntil to clean up outdated documents before saving
2022-10-04 15:38:57 +08:00
Powered by Gitea Version: 1.24.1 Page: 1305ms Template: 7ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API