Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
79fa23ae8faaa7cd9018d8ce3e4dbf4de2da37bb
godot/platform/android/java/lib
History
clayjohn 4a1c7de57c Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer).
2022-09-19 10:26:10 -07:00
..
aidl/com/android/vending/licensing
…
patches
…
res
Fix issue causing the project manager to crash because of missing path argument
2022-09-07 14:21:34 -07:00
src
Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer).
2022-09-19 10:26:10 -07:00
AndroidManifest.xml
Add full support for Android scoped storage.
2022-07-05 03:00:37 -07:00
build.gradle
Unify bits, arch, and android_arch into env["arch"]
2022-08-25 11:19:20 +02:00
THIRDPARTY.md
…
Powered by Gitea Version: 1.24.1 Page: 1600ms Template: 308ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API