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7d3bee73e42b00a75bf9fafead8b200db994950c
godot/scene
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Rémi Verschelde 76a4b5d710 Merge pull request #80809 from jsjtxietian/early-quit-in-_get_column_pos_of_word
Edit early in `TextEdit::_get_column_pos_of_word` to improve highlight performace
2023-08-21 08:25:26 +02:00
..
2d
Pass missing arguments to TileMap::get_used_cells_by_id
2023-08-17 19:55:56 +02:00
3d
Merge pull request #80512 from mihe/global-basis
2023-08-18 09:31:41 +02:00
animation
Merge pull request #80708 from garychia/anim_seek
2023-08-17 15:44:03 +02:00
audio
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
debugger
Fix arg count checks in SceneDebugger
2023-07-19 18:13:15 +02:00
gui
Fixes a text find perf issue, if can't find any
2023-08-20 21:48:25 +08:00
main
Merge pull request #80780 from HolonProduction/sub-window-focus-crash
2023-08-21 08:23:23 +02:00
resources
Cleanup MeshLibrary changed signals
2023-08-19 11:56:31 +02:00
theme
…
property_utils.cpp
…
property_utils.h
…
register_scene_types.cpp
Merge pull request #79288 from BastiaanOlij/custom_texture_api
2023-07-26 18:40:01 +02:00
register_scene_types.h
…
scene_string_names.cpp
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
scene_string_names.h
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
SCsub
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