Logo
Explore Help
Sign In
northern-lighthouse/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
7dd5de5a57bc9d4e95f33dbad55db45cbcde23a1
godot/modules/fbx/fbx_parser
History
Gordon 866c8de0ac Revert partial "FBX add roughness mappings and fixes general some material bugs"
This reverts partial commit b624e13681.

This resolves a bug with pivots and skinning breaking with this change.
2020-11-09 18:03:06 +00:00
..
ByteSwapper.h
…
CREDITS
…
FBXAnimation.cpp
…
FBXBinaryTokenizer.cpp
…
FBXCommon.h
…
FBXDeformer.cpp
…
FBXDocument.cpp
…
FBXDocument.h
…
FBXDocumentUtil.cpp
…
FBXDocumentUtil.h
…
FBXImportSettings.h
…
FBXMaterial.cpp
…
FBXMeshGeometry.cpp
…
FBXMeshGeometry.h
…
FBXModel.cpp
…
FBXNodeAttribute.cpp
…
FBXParser.cpp
…
FBXParser.h
…
FBXParseTools.h
…
FBXPose.cpp
…
FBXProperties.cpp
Revert partial "FBX add roughness mappings and fixes general some material bugs"
2020-11-09 18:03:06 +00:00
FBXProperties.h
…
FBXTokenizer.cpp
…
FBXTokenizer.h
…
FBXUtil.cpp
…
FBXUtil.h
…
LICENSE
…
Powered by Gitea Version: 1.24.1 Page: 1394ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API