This website requires JavaScript.
Explore
Help
Sign In
northern-lighthouse
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
7e4f6bdb59ef4728b280cb74637e89e528e097f3
godot
/
modules
/
gdscript
/
language_server
History
Thaddeus Crews
6c4f17db1a
Core: Avoid including
modules_enabled
in headers
2025-03-11 19:42:13 -05:00
..
gdscript_extend_parser.cpp
…
gdscript_extend_parser.h
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00
gdscript_language_protocol.cpp
…
gdscript_language_protocol.h
Core: Avoid including
modules_enabled
in headers
2025-03-11 19:42:13 -05:00
gdscript_language_server.cpp
…
gdscript_language_server.h
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00
gdscript_text_document.cpp
…
gdscript_text_document.h
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00
gdscript_workspace.cpp
Add
String::remove_char(s)
methods for performance and convenience
2025-03-10 13:19:28 +01:00
gdscript_workspace.h
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00
godot_lsp.h
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00