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7e549aa52e2d5c2f4a893907937a052d57cb33b0
godot/modules/openxr
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Rémi Verschelde 1e81a946cc Merge pull request #94412 from dsnopek/xr-always-render
Always render when XR is enabled, even if no OS windows can draw
2024-07-18 15:38:14 +02:00
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action_map
Couple of small fixes on the action map: now saves when CTRL-S is pressed/project is run, no longer looses content if OpenXR is not enabled, and a small documentation fix.
2024-07-11 20:06:46 +10:00
doc_classes
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editor
Fixed creating default action map
2024-07-17 12:04:06 +10:00
extensions
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scene
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config.py
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openxr_api_extension.cpp
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openxr_api_extension.h
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openxr_api.cpp
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openxr_api.h
Remove our ERR_ON_RENDER_THREAD guard, it is not reliable
2024-07-09 18:48:00 +10:00
openxr_interface.cpp
Always render when XR is enabled, even if no OS windows can draw
2024-07-17 08:19:21 -05:00
openxr_interface.h
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openxr_platform_inc.h
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openxr_util.cpp
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openxr_util.h
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register_types.cpp
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register_types.h
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SCsub
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util.h
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