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816b3fa94de91fb671b58d7cda57f10104a682da
godot
/
platform
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windows
History
Juan Linietsky
fc7adf0b4c
property output unix seconds since epoch in windows get_system_time_secs,
fixes
#5155
2016-06-11 14:10:11 -03:00
..
export
…
context_gl_win.cpp
vsync support
2016-06-05 19:14:33 -03:00
context_gl_win.h
vsync support
2016-06-05 19:14:33 -03:00
ctxgl_procaddr.cpp
…
ctxgl_procaddr.h
…
detect.py
-make freetype build for all platforms the same, default as builtin except on x11.
2016-06-09 21:28:07 -03:00
godot_res.rc
…
godot_win.cpp
remove trailing whitespace
2016-03-09 00:00:52 +01:00
godot.ico
Icon: Remove more grey capsules behind official logo
2016-05-30 00:41:42 +02:00
joystick.cpp
…
joystick.h
…
key_mapping_win.cpp
…
key_mapping_win.h
…
lang_table.h
…
logo.png
…
os_windows.cpp
property output unix seconds since epoch in windows get_system_time_secs,
fixes
#5155
2016-06-11 14:10:11 -03:00
os_windows.h
vsync support
2016-06-05 19:14:33 -03:00
packet_peer_udp_winsock.cpp
…
packet_peer_udp_winsock.h
…
platform_config.h
GLEW: Define static + enabled and includes via SCons
2016-06-08 00:16:27 +02:00
SCsub
…
stream_peer_winsock.cpp
…
stream_peer_winsock.h
…
tcp_server_winsock.cpp
…
tcp_server_winsock.h
…