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83740ab793079ff5094de372d499560589f68b81
godot/modules/gdscript
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Juan Linietsky 3754f6cd75 Properly show the source:line even in inner clases, closes #3766
2016-06-28 11:49:57 -03:00
..
config.py
…
gd_compiler.cpp
Fix extends issue, closes #4026
2016-06-28 10:44:38 -03:00
gd_compiler.h
Ability to reload scripts on running game
2016-06-01 20:31:42 -03:00
gd_editor.cpp
Properly show the source:line even in inner clases, closes #3766
2016-06-28 11:49:57 -03:00
gd_function.cpp
Property reporty base type when a function fails, fixes #4581 probably also closes other issues
2016-06-20 01:15:02 -03:00
gd_function.h
Properly show the source:line even in inner clases, closes #3766
2016-06-28 11:49:57 -03:00
gd_functions.cpp
Add @GDScript.type_exists
2016-06-18 15:07:51 +08:00
gd_functions.h
Add @GDScript.type_exists
2016-06-18 15:07:51 +08:00
gd_parser.cpp
Fixed bug related to resolving constants in a class, closes #1110
2016-06-28 11:02:53 -03:00
gd_parser.h
…
gd_script.cpp
Fix bug in inner class reference, closes #1411
2016-06-28 11:15:55 -03:00
gd_script.h
-Ability to reload (and soft reload) tool scripts. Please test!
2016-06-08 20:00:52 -03:00
gd_tokenizer.cpp
correctly parse floats in scientific notation
2016-06-18 13:20:45 +02:00
gd_tokenizer.h
…
register_types.cpp
-Fix crashes with thread_exit()
2016-06-26 10:54:45 -03:00
register_types.h
…
SCsub
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